CVE-2026-111153 Details
Description
Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.
A global out-of-bounds read vulnerability has been identified in Game Music Emu (libgme) versions through 0.6.5. The issue resides in the NSF loader, specifically within the 'Classic_Emu::mute_voices_' function. This vulnerability allows attackers to crash applications by crafting NSF files that exceed the voice count limit of the 16-entry voice-type table. By setting the chip_flags to 0x3F, attackers can manipulate the voice count to exceed the table limit, leading to a denial-of-service condition.
Users can update to Game Music Emu version 0.6.6, where this vulnerability has been addressed.
Metrics
CVSS 4.0 Severity and Vector Strings:
CVSS 3.x Severity and Vector Strings:
No data available for CVSS Version 2.0 on this CVE.
Volerion
Assessed Oct 15, 2026CISA-ADP
Assessed Oct 15, 2026References to Advisories, Solutions, and Tools
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Weakness Enumeration
| CWE-ID | CWE Name | Source |
|---|---|---|
| CWE-125 | Out-of-bounds Read | [email protected] |
Affected Products
| Product | Versions |
|---|---|
| Game Music Emu | <= 0.6.5 (semver) |
CPE
Remediation
| |
Change History
2 change records found show changes
| Date | Action | Recorded By |
|---|---|---|
| Oct 15, 2026 | CVE Modified | CISA-ADP |
| Oct 15, 2026 | New CVE Received | [email protected] |
Volerion