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VULNERABILITIES

CVE-2020-6017 Details

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

Metrics

CVSS 3.x Severity and Vector Strings:

References to Advisories, Solutions, and Tools

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Weakness Enumeration

CWE-IDCWE NameSource
CWE-787Out-of-bounds Write[email protected]
CWE-120Buffer Copy without Checking Size of Input ('Classic Buffer Overflow')[email protected]

Affected Products

ProductVersions
valvesoftware game networking sockets
< 1.2.0

CPE

  • cpe:2.3:a:valvesoftware:game_networking_sockets:*:*:*:*:*:*:*:*

Remediation

  • No remediation found in references.

Change History

6 change records found show changes


QUICK INFO

CVE Dictionary Entry:
CVE-2020-6017
NVD Published Date:
Dec 3, 2020
NVD Last Modified:
Jun 17, 2026
Source:
[email protected]
CVE-2020-6017 Details - Not Deferred